Offline play
ReSkate does not need EA's servers. Your skater, outfits, unlocks and progress are stored on your PC, and the game runs even with Steam closed. Use the --offline launcher flag to start without Steam running. Your offline profile lives in %LOCALAPPDATA%\ReSkate\profiles\offline\, kept apart from the normal game's own settings and saves.
In-game menu and console
Press Insert for the ReSkate menu or ~ for the command console (type help for the list). Both keys can be changed in the launcher's Settings.
- Map and fast travel around San Vansterdam.
- World controls: time of day, population, district levels and rotating parks.
- Skater options: first person, movement tweaks, boosts and noclip.
- Hall of Meat (off by default): bail and see the bones you hurt, in a skate. 3 style Meat card.
- Grind exit triggers (off by default): press LT or RT while grinding to choose which side you pop out to.
- Settings for progression, controls, graphics and multiplayer.
Rotating parks
Under MAP → ROTATING PARKS, Load Random Parks picks one random layout for each of San Vansterdam's three park slots. Turn on Randomize on Launch for fresh layouts every time you start the game. The console equivalents are park random and park random-on-launch 0|1.
Park Editor
Build your own spots with the Park Editor: place, move and save objects with freecam, snapping and undo. Combine it with community map mods to expand what the game can host, then share your layouts with friends in a lobby.
Skate mod support
Drop a mod into the Mods\ folder and ReSkate merges it into the game at launch. Mods can add custom maps, loading screens, cosmetics and scripts, and most changes apply without a restart.
- Browse and install from the Thunderstore skate mod community inside the launcher; a modpack brings its dependencies with it.
- Profiles save which mods are on, and in what order. Share one with COPY CODE or SAVE FILE; the codes and
.r2zfiles are r2modman-compatible. - Mods are checked against the supported game build. Outdated or unmergeable mods are skipped with a message, and the rest still load.
- Music mods can add their own playlists and cover art through a
reskate-music.jsonfile.
Custom Lua scripts are switched off in this version of ReSkate. See the mod installation guide for a walkthrough.
Multiplayer
Host a Steam lobby for up to 32 players, or join a dedicated server from the in-game browser. Proximity voice chat, text chat with emotes, parties and throwdowns such as Jam, Spot Battle and S.K.A.T.E. are all supported. Details are on the multiplayer page.
Launcher
The launcher checks that you have the supported game build, downloads exactly that build with your Steam account, and keeps ReSkate itself up to date. It supports flags such as --no-update, --windowed, --log-level and -map "San Vansterdam" for loading straight into a map.
Platform support
| Component | Windows | Linux |
|---|---|---|
| Game client | Windows 10/11 x64 | Steam Proton (see the Linux guide) |
| Dedicated server | Native | Native x86_64, no Wine |